Nil

Physical Description
The appearances of the Nil vary greatly depending on their purpose, their creator, and the war they were created to fight in. The only thing that remains the same are the arcane runes that scar random points on their body. Though humanoid, it is not unheard of for a Nil to have claws and teeth comparable to that of a Dire Wolf or even look almost human from a distance. Though their mouths are always lined with razor-like teeth, fingertips pointed with claws, and an incredibly dark skin tone that appears to lack saturation altogether.

Standard Racial Traits
Type: Outsider (Native) (3 RP)

Ability Score Modifiers: +2 to any two ability scores.

Size: Medium (0 RP)

Speed: 30ft. (0 RP)

Languages: Nil begin play speaking Common. Nil with high Intellegience scores can choose any languages they want(except secret languages, such as Druidic).

Other Racial Traits
Fearless: Members of this race gain a +2 racial bonus on all saving throws against fear effects.

Stalker: Perception and Stealth are always class skills for members of this race. (1 RP)

Spell-like Abilities, at Will: Members of this race have the ability to cast Detect Magic and Darkness at will. (4 RP)

Claws: Members of this race have two claw attacks that deal 1d4 damage each. (2 RP)

Darkvision: Members of this race can see in the dark up to 60 feet.

See in Darkness: Members of this race can see perfectly in darkness of any kind, including that created by spells such as deeper darkness. (4 RP)

Light Blindness: Abrupt exposure to bright light blinds members of this race for 1 round; on subsequent rounds, they are dazzled as long as they remain in the affected area. (-2 RP)